PROBLEM BASED LEARNING IN LEARNING ENGINEERING MACHINE TO TRAIN CREATIVITY Universitas Nusantara PGRI Kediri Abstract The purpose of this learning model develops high-level thinking skills in problem-oriented situations and integrates new knowledge to train students creativity, providing authentic issues and meaningfully emphasized real time data from websites. This research is a research development or often called Research and Development (RnD), Implementation of development procedures in this study include (1) research and information collection; (2) planning; (3) development of initial product form; (4) field test and product revision; (5) revision of the final product; and (6) dissemination and implementation. Data collection using observation, documentation and interview techniques. Real time data is information delivered immediately after the observation or data collection, various real time data can be collected through the address of the website in the internet. The module product in this study is a learning model device that integrates real time data to train students creativity Keywords: learning model, creativity, problem based learning Topic: Physics Education |
MSCEIS 2018 Conference | http://msceis.conference.upi.edu/2018 |